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TF2 Waitress

The Waitress is the first model I created myself using Sculpting techniques (ZBrush ~ 2017). I haven't created faces before this point, so working on a female head first is the best way to start with it.

The Waitress was created for a Saxxy Award entry: Family Fortress. While the entry was not finished, the model was released to the public use.

Link to Source Filmmaker workshop release: https://steamcommunity.com/sharedfiles/filedetails/?id=886052995

Credits:
Szabó "Maxxy" Attila - Modelling / Texturing.
Character concept / body groups - sozo-teki[https://www.artstation.com/sozoteki94]
Hair body groups - überchain[https://steamcommunity.com/id/spameidareyou/]

Promotion created by me in Source Filmmaker.

Promotion created by me in Source Filmmaker.

Promotion created by me in Source Filmmaker, featuring some of the Team Fortress 2 characters. 2#

Promotion created by me in Source Filmmaker, featuring some of the Team Fortress 2 characters. 2#

A work-in-progress frame from the Saxxy Awards entry which the character was originally made for. Credit goes to Zir Zeek[https://steamcommunity.com/id/zeekrocz117/] for working on this scene.

A work-in-progress frame from the Saxxy Awards entry which the character was originally made for. Credit goes to Zir Zeek[https://steamcommunity.com/id/zeekrocz117/] for working on this scene.

Source Engine model viewer screenshots of the model.

Source Engine model viewer screenshots of the model.

Textures created be me using ZBrush/ Paint.NET / PS. Head having the issue of not giving enough space for the important parts, such as the eyes and mouth.

Textures created be me using ZBrush/ Paint.NET / PS. Head having the issue of not giving enough space for the important parts, such as the eyes and mouth.

A work-in-progress frame from the Saxxy Awards entry which the character was originally made for.

A work-in-progress frame from the Saxxy Awards entry which the character was originally made for.

Promotion for the creators that helped me with the concept art! Render created by me.

sozo-teki - character concept https://www.artstation.com/sozoteki94

überchain - hair bodygroups https://steamcommunity.com/id/spameidareyou/

Promotion for the creators that helped me with the concept art! Render created by me.

sozo-teki - character concept https://www.artstation.com/sozoteki94

überchain - hair bodygroups https://steamcommunity.com/id/spameidareyou/

Source Filmmaker lighting test, showcase of bodygroups.

Source Filmmaker lighting test, showcase of bodygroups.

Supports the advanced faceflexes of the Source Engine.

Supports the advanced faceflexes of the Source Engine.